Defensive Structures

Available Defensive Structures

TH LevelCannonArcher TowerWallsMortarAir DefenseWizard TowerAir SweeperTeslaBomb TowerX-BowInferno TowerEagle Artillery
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Walls

Level 1Level 2Level 3Level 4Level 5Level 6Level 7Level 8Level 9Level 10Level 11Level 12Level 13

"Walls are great for keeping your village safe and your enemies in the line of fire."

LevelBuild CostBuild TimeHit PointsTH LevelWar WeightCost To Max
12000 min3002Low5,000
21,0000 min5002Low25,000
35,0000 min7003Low250,000
410,0000 min9004Low750,000
525,0000 min1,4005Low2,500,000
650,0000 min2,0006Low6,250,000
7100,0000 min2,5007Low17,500,000
8250,0000 min3,0008Low56,250,000
9500,0000 min4,0009Low125,000,000
101,000,0000 min5,5009Low250,000,000
112,000,0000 min7,00010Low550,000,000
124,000,0000 min8,50011Low1,200,000,000
135,000,0000 min10,00012Low1,600,000,000
Grand Total: 12,941,200 x 300 = 3,882,360,000

Cannon

Level 1Level 2Level 3Level 4Level 5Level 6Level 7Level 8Level 9Level 10Level 11Level 12Level 13Level 14Level 15Level 16

"Cannons are great for point defense. Upgrade cannons to increase their firepower, but beware that your defensive turrets cannot shoot while being upgraded!"

LevelBuild CostBuild TimeHit PointsDamage per SecondDamage per ShotTH LevelWar Weight
12501 min42097.21Medium
21,00015 min470118.81Medium
34,00045 min5201512.02Medium
416,0001 hr5701915.23Medium
550,0004 hrs6202520.04Medium
6100,0008 hrs6703124.85Medium
7200,00016 hrs7304032.06Medium
8400,0001.5 days8004838.47Medium
9800,0002 days8805644.88Medium
101,600,0002.5 days9606552.08Medium
113,000,0003 days1,0608064.09Medium
124,500,0003.5 days1,1609576.010Medium
136,000,0004 days1,26011088.010Medium
147,500,0005 days1,38012096.011Medium
159,000,0006 days1,500130104.011Medium
1611,000,00010 days1,5620140112.012Medium
RangeAttack SpeedDamage TypeTargetsFavorite Target
90.8 secSingle TargetGroundAny

Archer Tower

Level 1Level 2Level 3Level 4Level 5Level 6Level 7Level 8Level 9Level 10Level 11Level 12Level 13Level 14Level 15Level 16

"Archer Towers have longer range than cannons, and unlike cannons they can attack flying enemies."

LevelBuild CostBuild TimeHit PointsDamage per SecondDamage per ShotTH LevelWar Weight
11,00015 min380115.52Medium
22,00030 min420157.52Medium
35,00045 min460199.53+Medium
420,0003 hrs5002512.54Medium
580,0008 hrs5403015.05Medium
6180,00012 hrs5803517.55Medium
7360,0001.5 days6304221.06Medium
8720,0002 days6904824.07Medium
91,000,0002.5 days7505628.08Medium
102,000,0003 days8106532.58Medium
113,500,0003.5 days8907537.59Medium
125,000,0004 days9708343.010Medium
136,500,0005 days1,0509249.010Medium
148,000,0006 days1,13010855.011Medium
159,500,0008 days1,23012060.011Medium
1611,00,00011 days1,33013467.012Medium
RangeAttack SpeedDamage TypeTargetsFavorite Target
100.5 secSingle TargetGround & AirAny

Mortar

Level 1Level 2Level 3Level 4Level 5Level 6Level 7Level 8Level 9Level 10Level 11

"The Mortar can mow down hordes of enemies by the splash damage from its shell. Don't let enemies get too close to it!"

LevelBuild CostBuild TimeHit PointsDamage per SecondDamage per ShotTH LevelWar Weight
18,0005 hrs4004203High
232,0008 hrs4505254High
3120,00016 hrs5006305High
4400,0001.5 days5507356High
5800,0002.5 days6008407High
61,600,0003 days6509458High
73,200,0004 days70011559High
85,000,0005 days750147010High
97,000,0006 days800178511High
109,000,00010 days8502010011High
1111,000,00014 days9002311512High
RangeAttack SpeedDamage TypeTargetsFavorite Target
4 - 115 secArea Splash - 1.5 tilesGroundAny

Air Defense

Level 1Level 2Level 3Level 4Level 5Level 6Level 7Level 8Level 9Level 10

"This anti-air tower is deadly against flying enemies, but can't target foes on the ground. Place it wisely to cover as much airspace as possible."

LevelBuild CostBuild TimeHit PointsDamage per SecondDamage per ShotTH LevelWar Weight
122,5003 hrs80080804Low
290,00012 hrs8501101104Low
3270,0002 days9001401405Low
4500,0002.5 days9501601606Low
51,000,0003 days1,0001901907Low
62,000,0004 days1,0502302308Low
74,000,0005 days1,1002802809Low
86,300,0006 days1,20032032010Low
98,800,00010 days1,30036036011Low
1010,800,00014 days1,40040040012Low
RangeAttack SpeedDamage TypeTargetsFavorite Target
101 secSingle TargetAirAny

Wizard Tower

Level 1Level 2Level 3Level 4Level 5Level 6Level 7Level 8Level 9Level 10Level 11

"The Ultimate Arcane Defense! Tower Wizards cast powerful area effect spells that target both flying and ground troops."

LevelBuild CostBuild TimeHit PointsDamage per SecondDamage per ShotTH LevelWar Weight
1180,0008 hrs6201114.35High
2360,00012 hrs6501316.95High
3700,0001.5 days6801620.86+High
41,200,0002 days7302026.07High
51,700,0002.5 days8402431.28High
62,200,0003 days9603241.68High
73,700,0004 days1,2004052.09High
85,200,0005.5 days1,4404862.410High
97,200,0007 days1,6805470.210High
109,200,00010 days2,0006280.811High
1111,200,00014 days2,2407091.012High
RangeAttack SpeedDamage TypeTargetsFavorite Target
71.3 secArea Splash - 1 tileGround & AirAny

Air Sweeper

Level 1Level 2Level 3Level 4Level 5Level 6Level 7

"Air Sweepers control the sky with strong blasts of air that push back flying enemies. Air Sweepers can only face one direction, so rotate them to maximize their effectiveness."

LevelBuild CostBuild TimeHit PointsKnockbackTH LevelWar Weight
1500,00012 hrs7501.6 tiles6Very Low
2750,0002 days8002.0 tiles6Very Low
31,250,0003.5 days8502.4 tiles7Very Low
42,400,0004.5 days9002.8 tiles8Very Low
54,800,0005.5 days9503.2 tiles9Very Low
67,200,0006 days1,0003.6 tiles10Very Low
79,600,0006.5 days1,0504.0 tiles11Very Low
RangeAttack SpeedDamage TypeTargetsFavorite Target
1 - 155 secNone (Knockback Only)AirAny

Hidden Tesla

Level 1Level 2Level 3Level 4Level 5Level 6Level 7Level 8Level 9Level 10

"Lay a deadly trap with the Hidden Tesla! Our Wizards have trapped a storm cloud into each of these sneaky towers. When an enemy walks or flies close enough, the tower springs up and fries it using the power of Electrickery!"

LevelBuild CostBuild TimeHit PointsDamage per SecondDamage per ShotTH LevelWar Weight
11,000,00012 hrs6003420.47Medium
21,250,0002 days6304024.07Medium
31,500,0003.5 days6604828.87Medium
42,000,0004 days6905533.08Medium
52,500,0004.5 days7306438.48Medium
63,000,0005.5 days7707545.08Medium
73,500,0006.5 days8108752.29Medium
85,000,0008 days8509959.410Medium
98,000,00010 days90011066.011Medium
1010,000,00014 days95012072.012Medium
RangeAttack SpeedDamage TypeTargetsFavorite Target
70.6 secSingle TargetGround & AirAny

Bomb Tower

Level 1Level 2Level 3Level 4Level 5Level 6Level 7

"Bomb Towers bombard nearby ground troops and go up in a big BOOM when destroyed! Melee units best stand clear!"

LevelBuild CostBuild TimeHit PointsDamage per SecondDamage per ShotExplosion DamageTH LevelWar Weight
12,000,0002.5 days6502426.41508High
23,500,0004 days7002830.81808High
35,000,0006 days7503235.22209High
47,000,0007 days8504044.026010High
59,000,0009 days1,0004650.630011High
610,000,00010 days1,2005257.234011High
711,000,00014 days1,4006066.034012High
RangeAttack SpeedDamage TypeTargetsFavorite Target
61.1 secArea Splash - 1 tileGroundAny

X-Bow

Level 1Level 2Level 3Level 4Level 5Level 6

"The X-Bow shoots mystical bolts with terrifying power. Load it with Elixir and the X-Bow works automagically. You can set it to target ground units at long ranges, or all targets at reduced range."

LevelBuild CostBuild TimeHit PointsDamage per SecondDamage per ShotRe-ArmTH LevelWar Weight
13,000,0004.5 days1,500506.4016,000 elixir9Very High
24,000,0005.5 days1,900607.6819,000 elixir9Very High
35,000,0006.5 days2,3007010.2422,000 elixir9Very High
47,000,0008 days2,7008011.5224,000 elixir10Very High
59,500,00010 days3,10010014.0826,000 elixir11Very High
612,000,00014 days3,50012015.3628,000 elixir12Very High
RangeAttack SpeedDamage TypeTargetsFavorite Target
110.128 secSingle TargetGround & AirAny
140.128 secSingle TargetGround OnlyAny

Inferno Tower

Level 1Level 2Level 3Level 4Level 5Level 6

"Set the Inferno Tower's Dark Elixir fueled flame to build up unbelievable damage to single targets, or to constantly roast multiple targets at once."

LevelBuild CostBuild TimeHit PointsDPS IntialDPS After 2 SecondsDPS After 5 SecondsDPS Each TargetRe-ArmTH LevelWar Weight
15,000,0004.5 days1,500301001,00030500 DE10Very High
26,000,0005.5 days1,800371251,25037600 DE10Very High
37,000,0006.5 days2,100411401,40045700 DE10Very High
49,000,0008 days2,400501551,55058800 DE11Very High
510,000,00010 days2,700571751,75070900 DE11Very High
611,000,00014 days3,000601751,750811,000 DE12Very High
Range: Single/MultiAttack SpeedDamage TypeTargetsFavorite Target
9 / 105.25 secSingleGround & AirAny
9 / 100.128 secMultiple TargetGround & AirAny

Eagle Artillery

Level 1Level 2Level 3

"The Eagle Artillery has nearly unlimited range and targets tough enemies with exploding shells. However, it won't activate until a large amount of troops have been deployed."

LevelBuild CostBuild TimeHit PointsDamage per HitShockwave DamageRe-ArmTH LevelWar Weight
18,000,0007 days4,0003002035,000 elixir11Very High
210,000,00010 days4,4003502540,000 elixir11Very High
312,000,00014 days4,8004003045,000 elixir12Very High
RangeAttack SpeedDamage TypeTargetsFavorite Target
7 - 5011.5 secArea Splash - 3 tilesGround & AirHighest HP

Note: The Eagle Artillery will not become active until 180 troop spaces worth of Troops, Heroes and Spells are deployed/used. At 150 troops spaces the eyes will light up yellow. Each hero counts as 25 spaces and spells count as 5 spaces per spell slot.

Giga Tesla

Level 1Level 2Level 3Level 4Level 5

"Your enemies are in for a big surprise with the Giga Tesla, the foul-tempered big brother of the Tesla family. When an enemy so much as scratches the paint on your Town Hall, sizzling Electrickery will blast them away leaving the air tasting faintly like coconut... and metal."

LevelBuild CostBuild TimeHit PointsDamage per SecondDamage per ShotExplosion DamageTH LevelWar Weight
1--7,50015075.0-8High
26,000,0002 days7,50017587.5-12High
38,000,0004 days7,50017587.5-12High
410,000,0006 days7,500200100.0-12High
512,000,0008 days7,500200100.01,00012High
RangeAttack SpeedDamage TypeTargetsFavorite Target
61.1 secArea Splash - 1 tileGroundAny