Traps

"Traps make it easier to keep out unwanted guests!"

Available Traps

TH LevelBombSpring TrapAir BombGiant BombSeeking Air MineSkeleton TrapTornado Trap
1-------
2-------
32------
422-----
5422----
64421---
764221--
8664322-
9664442-
10665553-
116655531
126866631
Levels 1 & 2  Levels 3 & 4  Levels 5 & 6  Levels 7 & 8  

Bomb

"Nothing says 'STAY OUT' quite like a good old-fashioned hidden bomb."

LevelBuild CostBuild TimeRe-Arm CostDamageDamage RadiusDamage TypeTargetsFavorite TargetTH LevelWar Weight
14000 min50203 tilesArea SplashGroundAny3Low
25,00015 min100243 tilesArea SplashGroundAny3Low
310,0002 hrs150293 tilesArea SplashGroundAny5Low
4100,0008 hrs200353 tilesArea SplashGroundAny7Low
51,000,0001 day250423 tilesArea SplashGroundAny8Low
61,500,0002 days300543 tilesArea SplashGroundAny9Low
72,000,0003 days350633 tilesArea SplashGroundAny10Low
82,500,0004 days400723 tilesArea SplashGroundAny11Low
Levels 1 & 2  Levels 3 & 4  Levels 5 & 6

Spring Trap

"This bouncy little number will toss unwanted visitors right off your property!"

LevelBuild CostBuild TimeRe-Arm CostCapacityDamage RadiusDamage TypeTargetsFavorite TargetTH LevelWar Weight
12,0000 min50015.7 tilesSingle TargetGroundAny4Very Low
2500,00016 hrs65016.7 tilesSingle TargetGroundAny7Very Low
31,000,0001 day80017.7 tilesSingle TargetGroundAny8Very Low
41,500,0002 days95018.7 tilesSingle TargetGroundAny9Very Low
52,000,0003 days1,10019.7 tilesSingle TargetGroundAny10Very Low
Levels 1 & 2  Levels 3 & 4 &Levels 5 & 6

Air Bomb

"Latest invention in the field of flying pest control. This trap can blast multiple air units in a small area."

LevelBuild CostBuild TimeRe-Arm CostDamageDamage RadiusDamage TypeTargetsFavorite TargetTH LevelWar Weight
110,0000 min4001003 tilesArea SplashAirAny5Low
220,0004 hrs6001203 tilesArea SplashAirAny5Low
3200,00012 hrs8001443 tilesArea SplashAirAny7Low
41,500,0001 day1,0001733 tilesArea SplashAirAny9Low
52,500,0002 days1,2002003 tilesArea SplashAirAny11Low
63,000,0003 days1,4002283 tilesArea SplashAirAny12Low
Levels 1 & 2  Levels 3 & 4 &Level 5

Giant Bomb

"When you're looking for a Big Boom, you need the Giant Bomb."

LevelBuild CostBuild TimeRe-Arm CostDamageDamage RadiusDamage TypeTargetsFavorite TargetTH LevelWar Weight
112,5000 min2,0001753 tilesArea SplashGroundAny6Low
275,0006 hrs3,0002003.5 tilesArea SplashGroundAny6Low
3750,0001 day4,0002253.5 tilesArea SplashGroundAny8Low
42,500,0003 days5,0002504 tilesArea SplashGroundAny10Low
53,500,0005 days6,0002754 tilesArea SplashGroundAny11Low
Levels 1 & 2  Level 3

Seeking Air Mine

"Is it a bird? Is it a plane? Well it makes no difference as the Seeking Air Mine will blow it sky high. This trap does devastating damage to a single air unit."

LevelBuild CostBuild TimeRe-Arm CostDamageDamage RadiusDamage TypeTargetsFavorite TargetTH LevelWar Weight
115,0000 min3,0001,500-Single TargetAirAny7Low
22,000,0001 day4,001,800-Single TargetAirAny9Low
34,000,0003 days5,0002,100-Single TargetAirAny10Low
Levels 1 & 2& Level 3 & 4

Skeleton Trap

Ambush and distract unsuspecting foes with a surprise skirmish of short-lived, but sneaky skeleton troops! Skeleton Traps can be configured to pursue ground or air troops."

LevelBuild CostBuild TimeRe-Arm CostSpawned UnitsDamage TypeTargetsFavorite TargetTH LevelWar Weight
16,0000 min3,0002Single TargetAir or GoundAny8Low
2600,0006 hrs4,0003Single TargetAir or GoundAny8Low
31,300,0001 day5,0004Single TargetAir or GoundAny9Low
42,000,0002 days6,0005Single TargetAir or GoundAny10Low
Levels 1 & 2  Level 3

Tornado Trap

"Wind and stones may break some bones, but this trap will definately confound you. Just place one of these traps down and the released vortex will draw the enemy troops in, hindering their progress."

LevelBuild CostBuild TimeRe-Arm CostDamage per SecondDurationAoE RadiusDamage TypeTargetsFavorite TargetTH LevelWar Weight
13,000,0000 min2,00086 sec3 tilesArea SplashGround & AirAny11Low
24,000,0002 days3,00088 sec3 tilesArea SplashGround & AirAny11Low
35,000,0003 days4,000810 sec3 tilesArea SplashGround & AirAny12Low